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Course Overview
AP Studio Art portfolios are designed for students who are seriously interested in the practical experience of art. AP Studio Art credit is not based on a written exam, but rather portfolio's submitted for evaluation at the end of the school year. Students will create a portfolio of college-level work and, at the end of the school year, submit it for evaluation to qualify for college credit and/or advanced placement. Our AP Studio Art Program consists of three portfolios: 2-D Design, 3-D Design and Drawing corresponding to the most common college foundation courses. This course is designed as an opportunity for highly motivated students to do college level studio art in high school. The program requires a significant amount of time and personal dedication. AP studio art encourages creative and systematic investigation of formal and conceptual issues.
DRAWING PORTFOLIO
The Advanced Placement Program in Studio Art: Drawing is a performance-based visual exam. Each student develops and submits a portfolio that serves as a direct demonstration of achievement. The term "drawing" is used very broadly; all sorts of art that involves directly making marks on a surface can fit into this portfolio. This includes not only work in traditional drawing media -- such as pencils, ink, and pastels -- but also many kinds of painting, printmaking, and other forms of expression.
In the Drawing portfolio, mastery of drawing can be demonstrated through a wide range of approaches and media. Light and shade, line quality, rendering of form, composition, surface manipulation, and the illusion of depth are drawing issues that can be addressed through a variety of means, which could include painting, printmaking, mixed media, etc. Abstract, observational, and inventive works may be submitted. The range of marks used to make drawings, the arrangement of the marks, and the materials used to make the marks are endless.
Videotapes and three-dimensional work may NOT be submitted for the Drawing portfolio. Any work submitted in the Drawing portfolio that incorporates digital or photographic processes must address drawing issues such as those listed above, with emphasis on mark-making. Using computer programs merely to manipulate photographs through filters, adjustments, or special effects is not appropriate for the Drawing portfolio. Students' work (in either traditional or technologically manipulated media) that makes use of photographs, published images, and/or other artists' works or computer software must show development beyond duplication. This development may be demonstrated through the manipulation of the formal qualities, design, and/or concept of the original work.
2-D DESIGN PORTFOLIO
The Advanced Placement Program in Studio Art: 2-D Design is a performance-based visual exam. Each student develops and submits a portfolio that serves as a direct demonstration of achievement. The term "2-D Design" is used very broadly; a wide range of work can fit into this portfolio. The unifying idea for the portfolio is that the student focuses on making decisions about how to use the principles and elements of art to create works of art that convey meaning. In some cases, the "meaning" of the work may involve messages on a literal level (for example, graphic design, product design). However, "meaning" is just as likely to take the form of abstract or purely visual coherence. What's critical is that sense of deliberate manipulation of the visual tools represented by the elements and principles. The work may be highly technological, or it may be created with the most simple means. Any two-dimensional medium may be used for this portfolio.
Videotapes and three-dimensional work may NOT be submitted for the 2-D Design portfolio. Students' work (in either traditional or technologically manipulated media) that makes use of photographs, published images, and/or other artists' works or computer software must show development beyond duplication. This development may be demonstrated through the manipulation of the formal qualities, design, and/or concept of the original work.
3-D DESIGN PORTFOLIO
The 3-D Portfolio is intended to address a broad interpretation of sculptural issues in depth and space. These may include mass, volume, form, plane, light, and texture. Such elements and concepts may be articulated through additive, subtractive, and/or fabrication processes. Examples of approaches include traditional sculpture, architectural models, ceramics, and three-dimensional fiber arts or metal work, among others.
ARTISTIC INTEGRITY
Any work that makes use of (appropriates) other artists’ works (including photographs) and/or published images must show substantial and significant development beyond duplication. This is demonstrated through manipulation of the formal qualities, design, and/or concept of the source. The student’s individual “voice” should be clearly evident. It is unethical, constitutes plagiarism, and often violates copyright law simply to copy an image (even in another medium) that was made by someone else and represent it as one’s own.
AP Studio Art portfolios are designed for students who are seriously interested in the practical experience of art. AP Studio Art credit is not based on a written exam, but rather portfolio's submitted for evaluation at the end of the school year. Students will create a portfolio of college-level work and, at the end of the school year, submit it for evaluation to qualify for college credit and/or advanced placement. Our AP Studio Art Program consists of three portfolios: 2-D Design, 3-D Design and Drawing corresponding to the most common college foundation courses. This course is designed as an opportunity for highly motivated students to do college level studio art in high school. The program requires a significant amount of time and personal dedication. AP studio art encourages creative and systematic investigation of formal and conceptual issues.
DRAWING PORTFOLIO
The Advanced Placement Program in Studio Art: Drawing is a performance-based visual exam. Each student develops and submits a portfolio that serves as a direct demonstration of achievement. The term "drawing" is used very broadly; all sorts of art that involves directly making marks on a surface can fit into this portfolio. This includes not only work in traditional drawing media -- such as pencils, ink, and pastels -- but also many kinds of painting, printmaking, and other forms of expression.
In the Drawing portfolio, mastery of drawing can be demonstrated through a wide range of approaches and media. Light and shade, line quality, rendering of form, composition, surface manipulation, and the illusion of depth are drawing issues that can be addressed through a variety of means, which could include painting, printmaking, mixed media, etc. Abstract, observational, and inventive works may be submitted. The range of marks used to make drawings, the arrangement of the marks, and the materials used to make the marks are endless.
Videotapes and three-dimensional work may NOT be submitted for the Drawing portfolio. Any work submitted in the Drawing portfolio that incorporates digital or photographic processes must address drawing issues such as those listed above, with emphasis on mark-making. Using computer programs merely to manipulate photographs through filters, adjustments, or special effects is not appropriate for the Drawing portfolio. Students' work (in either traditional or technologically manipulated media) that makes use of photographs, published images, and/or other artists' works or computer software must show development beyond duplication. This development may be demonstrated through the manipulation of the formal qualities, design, and/or concept of the original work.
2-D DESIGN PORTFOLIO
The Advanced Placement Program in Studio Art: 2-D Design is a performance-based visual exam. Each student develops and submits a portfolio that serves as a direct demonstration of achievement. The term "2-D Design" is used very broadly; a wide range of work can fit into this portfolio. The unifying idea for the portfolio is that the student focuses on making decisions about how to use the principles and elements of art to create works of art that convey meaning. In some cases, the "meaning" of the work may involve messages on a literal level (for example, graphic design, product design). However, "meaning" is just as likely to take the form of abstract or purely visual coherence. What's critical is that sense of deliberate manipulation of the visual tools represented by the elements and principles. The work may be highly technological, or it may be created with the most simple means. Any two-dimensional medium may be used for this portfolio.
Videotapes and three-dimensional work may NOT be submitted for the 2-D Design portfolio. Students' work (in either traditional or technologically manipulated media) that makes use of photographs, published images, and/or other artists' works or computer software must show development beyond duplication. This development may be demonstrated through the manipulation of the formal qualities, design, and/or concept of the original work.
3-D DESIGN PORTFOLIO
The 3-D Portfolio is intended to address a broad interpretation of sculptural issues in depth and space. These may include mass, volume, form, plane, light, and texture. Such elements and concepts may be articulated through additive, subtractive, and/or fabrication processes. Examples of approaches include traditional sculpture, architectural models, ceramics, and three-dimensional fiber arts or metal work, among others.
ARTISTIC INTEGRITY
Any work that makes use of (appropriates) other artists’ works (including photographs) and/or published images must show substantial and significant development beyond duplication. This is demonstrated through manipulation of the formal qualities, design, and/or concept of the source. The student’s individual “voice” should be clearly evident. It is unethical, constitutes plagiarism, and often violates copyright law simply to copy an image (even in another medium) that was made by someone else and represent it as one’s own.